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Darts VR 2

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This VR game was developed utilizing Unity, featuring various game modes with diverse gameplay elements and rule sets. Additionally, I seamlessly integrated different APIs, including Steam and Oculus, to enable a range of functionalities. Moreover, I leveraged various tools and technologies such as VRTK and Photon to enhance the game's overall experience.

Darkarta Remastered

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This project focuses on developing a puzzle-based 2D game with an engaging storyline. I was responsible for launching the game across multiple platforms while implementing various enhancements and fixes. To achieve this, I reverse-engineered and upgraded an unsupported game using the Kanji Engine, enabling support for Android, iOS, and other platforms.

 

Key achievements include:

- Integrating the Kanji Engine with Android Studio and C++ gameplay code to ensure compatibility with Android 12 and later versions.

- Migrating and adding new systems, such as the Play Asset Delivery system and Google Login.

- Successfully publishing mobile applications on both Google Play and the App Store, ensuring cross-platform stability and optimal performance.

CHARON'S STAIRCASE

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Charon's staircase is horror puzzle game. This was my first project in Godspeed games. During This project I learned and worked on various things like localization bugs, profiling & optimizations for multiple platforms, Gameplay Bugs and Mechanics etc. I also designed customized key binding system for PC version.

UNRELEASED PROJECT

This project is recipient of EPIC MEGA GRANTS. It is first person exploration game based inside virtual World. During this project I worked on various features such as portrait mode, Video Recording system, Gallery system etc. Profiling and Optimization was also one of the challenging parts of this project.

UNRELEASED PROJECT

This project is 2d RPG game. This Project was already released on PS4, Xbox, Switch etc. We had to create android port for it. During this project I had to research on anti-piracy solutions and it's integration with unreal engine.

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